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VEHICLES / 2 MIN READ

Vehicle costs and squad budgets

Check the purchase price, add your expected supplies, and see what an agreed cost split would look like.

Choose a vehicle for the trip

Work out whether you need transport, logistics support, anti-air, artillery or something else before comparing prices. The vehicle list includes suggested roles, but it is not a full specification sheet.

If the job is a short transport run, check whether a cheaper vehicle will do. Extra weapons and a higher price will not help much if nobody in the squad is comfortable driving or flying it.

Add fuel, ammo and supplies

The vehicle calculator adds the listed purchase price to an extra budget you enter. It can divide that total between a chosen number of people. That is just a planning calculation; it does not transfer cash or check how many seats the vehicle has.

Vehicle unlock levels and configurable modules are not confirmed in this catalog yet. Check access in-game, and keep any one-time unlock fee separate from the cost of buying a replacement.

Who is driving, and who is paying?

Agree on a driver or pilot, the destination and how much cash everyone is putting in before buying. If the squad needs to make the trip more than once, include a possible replacement in the budget.

After the run, use the profit calculator with what you actually earned and spent. That gives you something to compare with the next run, instead of relying on the vehicle’s purchase price alone.

Sources

Game details and prices come from the sources below. Loadouts, budgets and layouts are our suggestions. Community figures have not been independently checked in-game.

Check vehicle costs

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